AI Insights · Timothy · April 2023
Top 5 Racing Games on Android in Croatia for Q1 2023
Discover the performance trends of the top 5 racing games on Android in Croatia for the first quarter of 2023, based on weekly downloads, revenue, and active users.
In Q1 2023, the top 5 racing games on the Android platform in Croatia showed varied performance trends in terms of weekly downloads, revenue, and active users. Here's a closer look at how each game fared:
Race Master 3D - Car Racing from SayGames Ltd saw fluctuating weekly downloads, starting strong at 2.4K in late December and peaking at 3K in early January. Downloads then experienced a decline, finishing the quarter at 1.2K. Weekly revenue also varied, with a high of $35 at the end of December, tapering off to minimal values by the end of March. Active users similarly showed a downward trend, starting at 14.6K and decreasing to 12.6K by the end of the quarter.
Moto Bike Race : 3XM Game by Remy Games, released in January 2023, exhibited a significant spike in downloads mid-February, reaching 7.3K. Download numbers then gradually decreased to 764 by the end of March. Active users followed a similar pattern, peaking at 6.6K in mid-February and stabilizing around 3.5K towards the end of the quarter.
Racing Car Master- Car Race 3D from Botanica Global maintained a steady but declining trend in weekly downloads, beginning at 2.4K in late December and ending at 351 in March. Active users showed a gradual decrease from 6.4K to 3.3K over the same period, with minimal revenue reported.
Need for Speed™ No Limits by ELECTRONIC ARTS demonstrated consistent weekly revenue, with highs of $666 in late January and $511 at the end of March. Weekly downloads peaked at 1.8K in late January, followed by a decline to around 389 by the end of the quarter. Active users saw an initial spike to 5.1K in late January, stabilizing around 2.2K towards the quarter's end.
Crazy Rush 3D: Race Master from CASUAL AZUR GAMES experienced fluctuating weekly downloads, peaking at 1.3K in early January and concluding the quarter at 442. Active users mirrored this trend, starting at 1K and ending at 1.1K, with minimal revenue reported.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's website.